Power is relative, so when Momonga just one-shots random fodders that spend more time boasting about themselves than actually showing what they're capable of, it's not impressive in the slightest. One could say that it was the writer's intent to make Momonga seem powerful and impressive, but it doesn't even do that correctly. This is a problem in storytelling because no conflict is ever relevant- Momonga's powerful enough to just solve it easily without any effort. But Momonga's degree of power exceeds even that- He's powerful to the point that nearly nothing poses a serious threat to him. Furthermore, he's very powerful- Apparently overpowered MCs are acceptable as long as they're not designed like teenage boys, which makes it admitedly harder for neckbeards to relate to. His entire character motivation is to find out about the world he's trapped in, just like the viewers- Basically, it can be summed up that his motivation pretty much does not exist because it simply exists as a parallel to the plot itself. Aside from providing exposition after exposition through his internal monologues from his experience with the MMO when describing what's happening on the screen, he really does not have much personality. Momonga is an incredibly boring character.
CHARACTER ANIMATOR SALARY SERIES
Despite the series attempting to present the protagonist and his group as evil, the best it does is having them kill completely unlikable characters that barely get more than a minute of screen time. After all, the main character is a skeleton wizard and leads an army of Saturday morning cartoon villains. Visually and aurally, it's definitely below average.īut surely despite all that mediocrity, the writing must be amazing. The OST is very forgettable to the point that I might even consider it one of the worst in the shows I've seen- Basically take whatever Yasuharu Takanashi does and make it even more generic than some of his worst works. It only truly picks up in quality at the very end of the series, and even then, it doesn't manage to be very impressive. The animation is really subpar, and there's a lot of terrible looking CGI in the show while it's not focusing on Momonga's face. Apparently when Madhouse realized that they were going to be animating One Punch Man, they saw Overlord's amazing budget saving potential- Most notably, zooming in the unmoving skeleton man's face so they don't have to animate anything at all while he's talking. That's about the only good thing about the series as a whole- Everything else, including the writing, ranges from mediocre to genuinely awful. The original LN has some pretty nice art and cool character designs. To play as the bad guy in a roleplaying forum. Overlord does absolutely nothing original aside from having a few aesthetic and irrelevant differences from the rest, and people seem to consider it as a brilliant masterpiece because it apparently managed to appeal to those who wanted The concept of this series is the same as what most people are already familiar with A guy is playing a game, and then he's suddenly trapped in it because of some unexplained reason. So apparently what Sword Art Online needed was for Kirito to be a skeleton wizard and Asuna to be Mahouka's Miyuki. To estimate the most accurate annual salary range for Character Animator jobs, ZipRecruiter continuously scans its database of millions of active jobs published locally throughout America.Obligatory spoiler warning because Overlord is a masterpiece that must be experienced first-hand.
The average pay range for a Character Animator varies greatly (as much as $31,027), which suggests there may be many opportunities for advancement and increased pay based on skill level, location and years of experience.īased on recent job postings on ZipRecruiter, the Character Animator job market in both Los Angeles, CA and the surrounding area is very active. While ZipRecruiter is seeing salaries as high as $108,333 and as low as $21,561, the majority of Character Animator salaries currently range between $29,975 (25th percentile) to $61,002 (75th percentile) with top earners (90th percentile) making $79,408 annually in Los Angeles. This is the equivalent of $964/week or $4,177/month. Just in case you need a simple salary calculator, that works out to be approximately $24.10 an hour. How much does a Character Animator make in Los Angeles, California?Īs of Jul 12, 2022, the average annual pay for a Character Animator in Los Angeles is $50,127 a year.